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Call for Papers

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The Symposium on Geometry Processing is the premier venue for disseminating new research ideas and cutting-edge results in computerized processing of geometric models. In this emerging area, concepts from applied mathematics, computer science, and engineering are used to design efficient algorithms for acquisition, reconstruction, manipulation, simulation and transmission of complex 3D models.

We now invite submissions related to, but not limited to, the following topics in geometry processing:

  • geometry and topology representations
  • compression of static or animated geometry
  • surface and volume parameterization
  • approximation and meshing
  • reverse engineering
  • robust geometric computing
  • simplification and level of detail
  • smoothing and denoising
  • multiresolution shape analysis and synthesis
  • geometric aspects of rendering and other fields
  • interactive techniques
  • animation and simulation

Applications of geometry processing algorithms cover a wide range of areas from multimedia, entertainment, and classical computer-aided design, to bio-medical computing, reverse engineering, architectural design, and scientific computing. We welcome papers related to applications of geometry processing such as the above.